The basic idea behind the gun director is simple enough. Naval guns tend to be unpleasant things to be around, with all the noise and smoke, and it would be nice if the person doing the aiming didn't have to be right next to one where it might interfere with his work. This was not a new idea when the fire-control revolution broke out around 1900, and the first directors had been installed on warships three decades earlier. Given the technology and tactics of the day, it wasn't particularly flexible. Each gun had fixed positions which would converge its fire on a specific point at a specific range, initially dead abeam at a range of 800 or 1100 yards, with later systems having more options for both range and bearing. The director operator would help guide the ship so that the enemy was in that location, then fire all of the guns electrically when the ship was level, helping to mitigate the problems of roll that plagued naval gunnery. This worked well enough with the slow ships of the day, and the short range meant that the danger space was large enough to compensate for errors in rangefinding.

A caricature of Percy Scott
But by 1890 or so, increased speeds and ranges had made the traditional fixed director obsolete, and the increasing size of guns meant that most ships mounted only two turrets, so the duty of gunlaying returned to operators in individual turrets. But this hiatus lasted only 15 years or so before Percy Scott, who had initiated major improvements in British gunnery starting with continuous aim from lighter guns, realized that for best accuracy, he really did need to separate the man doing the aiming from the smoke and shock of the gun firing. There were several reasons for this. Having an individual aimer for each turret worked well enough when there were only two turrets, but the arrival of Dreadnought meant this was no longer the case. Increased ranges meant that if each turret fired when it was ready, spotting would be nearly impossible and the smoke from one turret would likely interfere with its neighbors. Read more...
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